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(+1)

I tested it and I got a few points:

1. How the gun moves is good, but I think that it should not affect where you shoot.

2. The Jump feels powerless and is not high enough, but the rest of the movement is good.

3. Sliding would be perfect with that movement.

4. I really like the gunsights. They look great.

(+1)

Thank you for the very helpful feedback. I was trying to decide how to do recoil and after some testing and feedback such as yours ill be working on a more natrual and good implementation of recoil. thats good to hear you liked the gunsights ill be adding more sight configerations in the future. im glad you liked the game and thanks much for the helpful feedback

(+1)

Version 1.0.8:

Now the weapon shoots right from the aiming point. Maybe you could raycast from the main camera instead of raycasting from the weapon tip. 

-the jump feels better now. 

-the bullet hole decals also appear on the invisible starting wall.

-the exit button does not work

-there is absolutely no indication when you are moving and when you are not. Maybe just a tiny animation of the gun or something like that.

Good as a proof of concept

Thanks again man that is super helpful!